RedSkyBox Studio

Follow the creation of a full stylized game world, streamed live and built entirely from scratch in Blender and Unreal Engine. New episode every night.

Current project : stylized world building

🎮 Welcome to “Building a Stylized Game World”
This is my indie dev adventure — where I attempt the totally reasonable task of making an entire top-down point & click game… from scratch. Yup, every single fence post, blade of grass, rock, and wall? All modeled, textured, and placed by hand using Blender 4.4.3 and Unreal Engine 5.5.4.
It’s stylized, it’s homemade, and it’s a little chaotic (in the best way). No marketplace assets. No templates. Just a solo dev figuring it all out — one stylized fence at a time 🚧🌱Think of this as a devlog, an art log, and a behind-the-scenes journey rolled into one. If you love indie games, hand-painted vibes, or just watching a world grow from nothing… you’re in the right place.🔗 New episodes drop regularly — follow along, share your thoughts, and check out what’s next on RedSkyBoxStudio.com!

Dungeon Crawler Project

Project: Velgron

At RedSkyBox Studio, we craft dark, stylized experiences with edge, grit, and atmosphere.Our current focus: Velgron — a top-down dungeon crawler where a fallen god battles through blood-soaked dungeons to reclaim his throne.We’re not just building a game — we’re showing the process.🎮 Modular design. Brutal combat. Boss fights that bite back.🔻 Follow the devlogs, dive into the world, and watch it evolve step by step.

About Me

I'm Fabio, an indie game developer and the creator behind RedSkyBox Studio.
I'm passionate about building immersive games with strong visuals, tight gameplay loops, and a lot of heart.

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